开火 · 嵌入Fire · Embed
子弹飞出、减速、钉进墙里。每一发都在等你叫它回来。Rounds fly, slow and bite into the wall. Every one is waiting to be called back.
子弹打出去会嵌在墙上、地上、敌人身上。按下回收,它们沿着来时的路径倒飞回枪口,一路贯穿——越多子弹排成一线,伤害越狠。Rounds embed in walls, floors and enemies. Call them back and every one flies home along the exact path it came, piercing whatever stands in the way. Line them up and the return is devastating.
子弹飞出、减速、钉进墙里。每一发都在等你叫它回来。Rounds fly, slow and bite into the wall. Every one is waiting to be called back.
全部子弹沿原路倒飞,穿过路上的每一个敌人。贯穿数就是你的连击。Every round runs its path in reverse through every enemy on it. The pierce count is your combo.
按住 Q 时间变慢,所有回收路径亮起。看清了再松手。Hold Q and time slows while every return path lights up. Let go when you can see it.
站对位置,回收的子弹从四面八方交汇。走位决定一次回收的上限。Stand in the right place and the returns converge from every side. Where you stand sets the ceiling.
流派、遗物、道具混在一起抽。被放弃的两张碎成边框。Schools, relics and items in one draw. The two you pass over break into their edges.
没有血条,只有五道裂痕。每章补回两道,碎完就结束。No health bar, five cracks. Each chapter mends two; break the last and the run is over.
一列七节车厢的列车绕着场地逆行,时而鸣笛刹车、反向冲来。车厢一节节打碎,最后掀开它的核心。A seven-car train runs the loop the wrong way, braking with a scream and charging back. Break it car by car, then open its core.
镜面会把子弹弹开,只有墙能留住它们。守卫举着一面镜子缓缓转身——让回收从它背后穿过去。Mirrors turn rounds away; only walls hold them. The warden turns slowly behind its mirror — recall into its back.
墙上的子弹不再安全。它把附近的子弹吸进肚里,吞得越多核心越大——打中核心,逼它吐出来。Rounds in the walls are no longer safe. It inhales them; the more it holds, the wider its core. Hit the core and it spits them out.
巨大的摆锤随音乐横扫。它在拍点上张开——那一刻回收最狠。听着音乐出手。A giant weight sweeps in time with the music. It opens on the beat, and that is when a recall hits hardest. Play to the music.
最后一章。它也会射击和回收,它的回收会割伤你。按住 Q,把它的子弹也收回来,让它们飞进它体内。The last chapter. It shoots and recalls too, and its returns cut you. Hold Q, take its rounds as well, and send them into it.
撞墙先折一次再嵌入,回收沿折线倒飞。Bounce before embedding; recalls run the bend back.
命中时分出小弹,回收时一路回到开枪点。Hits shed small rounds that recall all the way home.
回收的子弹先绕你旋转,切割近身的敌人。Returning rounds circle you first, cutting anything close.
嵌入的子弹把附近的敌人慢慢吸过去。Embedded rounds slowly pull nearby enemies in.
每次贯穿积一份能量,回到枪口时在最后命中处炸开。Each pierce stores a charge that bursts where it last hit.
子弹嵌得越久,回来时越痛。The longer a round waits, the harder it returns.
回收时带出晚半拍的影子,再穿一遍。Recalls bring a shadow half a beat behind that pierces again.
返程命中会弧跳到下一个敌人。Returning hits arc on to the next enemy.
把鼠标移到遗物上(手机点一下)查看它的效果。Point at a relic (tap on a phone) to see what it does.






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